James Manlio Meredith

Exhibitions & Recognition

Throughout his artistic career, James Meredith has participated in numerous exhibitions and creative showcases that have allowed his work to reach a wider audience.

These exhibitions represent important milestones within a lifetime devoted to artistic growth and creative expression.

This archive preserves a record of those experiences while celebrating the continuing evolution of his artistic journey.

Photography and Mixed Media

Some of my images were shot with 35 mm digital cameras. Collages using found papers and mixed media are then scanned and manipulated with the photographic images together using Adobe Photoshop.

Sculpture

The sculpture process that I like the most is making a model using water clay, then making a mold and casting the finished piece with different materials or a combination of materials including hydrocal, plaster, fiberglass or concrete. I primarily use colored hydrocal-FGR 95 with fiberglass to keep the casts strong and light. Most of my images lately are a combination of human forms with nature. If I make more than one cast from the mold, I generally experiment with different color combinations with each piece.

Paintings

I like to start some of my oil and acrylic paintings from sketches or collage and mixed media images that I’ve worked on and studied for awhile before committing that image to a canvas.

Nudity

Some of my work contains nudes, nudes in landscapes or different parts of nude figures worked into a composition. If you are under 18, or are offended by images of male and female nudity, please skip these images.

PROFESSIONAL CREATIVE CAREER

Creative Career & Industry Contributions

James Meredith’s professional career represents a unique combination of artistic vision and technical expertise.

For more than three decades, he worked within the motion picture and entertainment industries as a mold and model maker, helping transform creative concepts into physical reality.

His contributions extended across film productions, themed environments, architectural projects, attraction design, and creative fabrication.

Projects associated with his professional experience include work connected to Disney, MGM Studios, Warner Bros., CBS, Twentieth Century Fox, EPCOT Center, Disneyland, and Lotte World Korea.

This experience provided a foundation of craftsmanship and creative problem-solving that continues to influence his artwork today.

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